Agricola

Agricola is a Euro-style board game created by Uwe Rosenberg. It is a worker placement game with a focus on resource management. In Agricola, pla

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Agricola is a Euro-style board game created by Uwe Rosenberg. It is a worker placement game with a focus on resource management. In Agricola, players are farmers that sow, plow the fields, collect wood, build stables, buy animals, expand their farms and feed their families. After 14 rounds players calculate their score based on the size and prosperity of the household. The game was published by Lookout Games and released at Spiel 2007, where it was voted second-best game shown at the convention, according to the Fairplay in-show voting. The game was released in English by Z-Man Games in July 2008. Playdek released an iOS conversion of the game in June 2013. A second edition of Agricola was published by Mayfair Games in May 2016. Agricola won the Spiel des Jahres special award for “Best complex game 2008” and the 2008 Deutscher Spiele Preis. It was also the game which ended Puerto Rico’s run of more than five years as the highest-rated game on the board game website BoardGameGeek, staying at the top of the rankings between September 2008 and March 2010.

Players start the game with a farming couple living in a two roomed hut. Each round, they take turns to place their family members on action spaces to get resources and improve and grow their households. Only one family member can occupy each action space within the same round, so players need to time their actions to get maximum profit while denying progress to the opponents. The game is played in 14 rounds, divided by 6 harvests. At each harvest, people are fed, food is grown, and animals multiply.[12]

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